Steel Battalion – ALL THE BUTTONS

Today we tried the game Steel Battalion on the original Xbox. After yesterdays failiures of getting it to work we it to work great today. Anyways Steel Battalion is a action game where you control a gigantic mech. The thing that really stands out with that is the controller. It has around 40 buttons, two sticks 3 pedals and a gear lever that makes it the most massive controller ever.

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Steel Battalion – ALL THE BUTTONS

Personality in Animation

Last week I started rigging the model which I got right now since Fredrik feels like he needs something to work with. One thing about rigging this early is that I feel like I have to really make sure the rig is built right so I won’t regret it later on. I am still abit inexperienced at rigging and it’s the most annoying part of making a model since it can make or break during the animation process and when the character is later in motion.

I find animating is alot of fun if the rig I am working with works well for the purposes I will need it for. That’s why I want to do this right from the get go.

But one thing about animation which I haven’t really thought about from the start is what animation can convey about the character. This question about animation began by Fredrik linking this video from Extra Play about Kratos animations in God of War:

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Personality in Animation