Reference List!

Bethesda Game Studios, (2011) The Elder Scrolls V: Skyrim

Brown, M. (2015, February 16). Game Maker’s Toolkit – Secrets of Game Feel and Juice. Retrieved from https://youtu.be/216_5nu4aVQ

Dahl, G. (2015, May 22). Game Feel – Measuring the Influence of Acceleration and Deceleration – Medialogy, Aalborg University. Retrieved December 14, 2015, from https://youtu.be/S-EmAitPYg8

Isbister, K., & Schaffer, N. (2008). Game usability advancing the player experience. San Francisco, Calif.: Morgan Kaufmann ;.

Jonasson, M., & Purho, P. (2012, May 24). Juice it or lose it. Lecture presented at GDC Europe 2012, Cologne.

Rodriguez, D. (2013). Animation Methods – Rigging Made Easy.

Nintendo, (2006) Twilight Princess

Nude Makers,Capcom(2003) Steel Battalion

Rockstar, (2010) Red dead redemption http://www.rockstargames.com/reddeadredemption/

Swink, S. (2009). Game feel: A game designer’s guide to virtual sensation. Amsterdam: Morgan Kaufmann /Elsevier.

Swink, S. (2007). Game Feel: The Secret Ingredient. Retrieved December 14, 2015, from http://www.gamasutra.com/view/feature/130734/game_feel_the_secret_ingredient.php?print=1

Team Ico,(2005) Shadow of the colossus

Turner, J. (2015, August 3). Oh My! That Sound Made the Game Feel Better! Lecture presented at GDC Europe 2015 Indie Summit, Colone.

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Reference List!

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